v0.105.0 & v0.105.1 Patch Guide: Aeonglass, Bestiary, and the Bi-Weekly Cadence
A full breakdown of the May 7-8 beta patches β Doormaker removal, the new Aeonglass boss, the first Bestiary build, every meaningful balance change, and the shift to bi-weekly patching.
Overview
The May 7-8 patches (v0.105.0 and v0.105.1) mark a major content update. Doormaker is removed from the game, replaced by the new Act 3 boss Aeonglass. The Bestiary system is introduced in its first build. Mega Crit also announced a shift to bi-weekly patch cadence.
New Boss: Aeonglass
Aeonglass replaces Doormaker as an Act 3 boss. This is a Wither-themed encounter with a unique mechanic: each turn you take damage equal to your Wither stacks. Key patterns:
The fight rewards burst damage and Wither removal. Block alone is not enough β you need to either end the fight quickly or have reliable ways to cleanse Wither.
Doormaker Removed
Doormaker has been removed from the game following community feedback about its RNG-heavy design. Its relics and card rewards have been redistributed. Any existing Doormaker-related achievements have been converted.
Bestiary System (First Build)
The Bestiary is a new in-game encyclopedia that tracks enemies you've encountered. First build features:
More features (deck history, run statistics) are planned for future builds.
Notable Balance Changes
General
Cards
Bi-Weekly Patch Cadence
Mega Crit announced that starting with v0.105, patches will follow a bi-weekly schedule. This means more predictable updates and more time for the meta to settle between changes. Live patches will continue to be released as needed for critical fixes.